You see, this game doesn't give you multiple classes like fighter or cleric or ninja or some anime-inspired archetype. In addition to bashing everything and swilling restoratives, you also execute Street Fighter-like button combinations to pull of powerful spells. "Oh, but Avencast is different," some might say. You wander around in a top-down perspective, click everything to death and occasionally drink a potion to remain alive. These journeys play out like every PC role-playing experience we've seen since Diablo. So he sends his pupil out to complete a few standard quests that include running through a crypt, fetch tasks and blasting his way through a cave of trials. He's bored with his studies because he's brilliant and ready to graduate, or so says his mentor. The only thing missing from this prologue is a pair of close companions, a wizened and kind-voiced headmaster and rumors of an evil sorcerer's return from the dead.ĭespite what transpires during the opening sequence, the protagonist isn't a total slacker. There, the protagonist grows into the insolent sleeping student we see during the campaign's introduction. Its tale begins with an orphan being rescued by a magician, who then takes our soon-to-be hero to a magic school. Avencast: Rise of the Mage treads a lot of familiar ground.
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